[API] Fixed typo in lwjgl opengl3 backendRenderName string (#103)

This commit is contained in:
Rémy Marquis authored and GitHub committed 2021-12-28 13:16:23 +02:00
1 parent 16958b2e44
commit 6f48a70564
1 file changed
+1 -1
@@ -249,7 +249,7 @@ public final class ImGuiImplGl3 {
private void setupBackendCapabilitiesFlags() {
final ImGuiIO io = ImGui.getIO();
io.setBackendRendererName("imgui_java_impl_opnegl3");
io.setBackendRendererName("imgui_java_impl_opengl3");
// We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes.
if (glVersion >= 320) {