From 6f48a705640ac8f6e1e5fd64a8aae4a9e9cba393 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9my=20Marquis?= Date: Tue, 28 Dec 2021 12:16:23 +0100 Subject: [PATCH] [API] Fixed typo in lwjgl opengl3 backendRenderName string (#103) --- imgui-lwjgl3/src/main/java/imgui/gl3/ImGuiImplGl3.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/imgui-lwjgl3/src/main/java/imgui/gl3/ImGuiImplGl3.java b/imgui-lwjgl3/src/main/java/imgui/gl3/ImGuiImplGl3.java index 54d4158..08fa71c 100644 --- a/imgui-lwjgl3/src/main/java/imgui/gl3/ImGuiImplGl3.java +++ b/imgui-lwjgl3/src/main/java/imgui/gl3/ImGuiImplGl3.java @@ -249,7 +249,7 @@ public final class ImGuiImplGl3 { private void setupBackendCapabilitiesFlags() { final ImGuiIO io = ImGui.getIO(); - io.setBackendRendererName("imgui_java_impl_opnegl3"); + io.setBackendRendererName("imgui_java_impl_opengl3"); // We can honor the ImDrawCmd::VtxOffset field, allowing for large meshes. if (glVersion >= 320) {