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imgui-java/README.md
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2020-05-29 12:13:04 +03:00

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# imgui-java
[![Build Status](https://travis-ci.org/SpaiR/imgui-java.svg?branch=master)](https://travis-ci.org/SpaiR/imgui-java) [![javadoc](https://javadoc.io/badge2/io.imgui.java/binding/javadoc.svg)](https://javadoc.io/doc/io.imgui.java/binding) [![JCenter](https://img.shields.io/bintray/v/spair/io.imgui.java/binding.svg?label=binding)](https://bintray.com/spair/io.imgui.java/binding/_latestVersion) [![JCenter](https://img.shields.io/bintray/v/spair/io.imgui.java/lwjgl3.svg?label=lwjgl3)](https://bintray.com/spair/io.imgui.java/lwjgl3/_latestVersion)
JNI based binding for [Dear ImGui](https://github.com/ocornut/imgui) with no dependencies, ready to use pre-compiled binaries and renderer for [LWJGL3](https://www.lwjgl.org/).
Please read **Binding Notice** to get more info about java-specific things of the API.<br>
See official [documentation](https://github.com/ocornut/imgui#usage) and [wiki](https://github.com/ocornut/imgui/wiki) to get more info about how to do things in Dear ImGui.
Binding provides all the data you need to render Dear ImGui. If, for some reason, you want to use your own backend renderer, see how things are done in [ImGuiImplGl3](https://github.com/SpaiR/imgui-java/blob/v1.76-0.9/imgui-lwjgl3/src/main/java/imgui/gl3/ImGuiImplGl3.java).
Next versioning semantic is used: `imguiVersion-bindingVersion`.<br>
For example `1.74-0.1` means that imgui-java uses `1.74` version of Dear ImGui and binding itself has the version `0.1`.
*Some of the very specific features are still in a wip state.*
## How to Try
_Make sure you have installed Java 8 or higher._
You can try Dear ImGui with Java by yourself in a three simple steps:
```
git clone --branch v1.76-0.9 https://github.com/SpaiR/imgui-java.git
cd imgui-java
gradlew :imgui-lwjgl3:startExample
```
That's all! You will start an example app [ImGuiGlfwExample](https://github.com/SpaiR/imgui-java/blob/v1.76-0.9/imgui-lwjgl3/src/test/java/ImGuiGlfwExample.java). Feel free to modify [ExampleUi](https://github.com/SpaiR/imgui-java/blob/v1.76-0.9/imgui-lwjgl3/src/test/java/ExampleUi.java) class to try different Dear ImGui widgets in action.
![imgui-java demo](https://i.imgur.com/ljAhD7a.gif)
## How to Use
```
repositories {
jcenter()
mavenCentral()
}
ext {
lwjglVersion = '3.2.3'
imguiVersion = '1.76-0.9'
}
switch (org.gradle.internal.os.OperatingSystem.current()) {
case OperatingSystem.LINUX:
project.ext.natives = "natives-linux"
break
case OperatingSystem.WINDOWS:
project.ext.natives = System.getProperty("os.arch").contains("64") ? "natives-windows" : "natives-windows-x86"
break
}
dependencies {
implementation "io.imgui.java:binding:$imguiVersion"
implementation "io.imgui.java:lwjgl3:$imguiVersion"
runtimeOnly "io.imgui.java:$natives:$imguiVersion"
implementation platform("org.lwjgl:lwjgl-bom:$lwjglVersion")
['', '-opengl', '-glfw'].each {
implementation "org.lwjgl:lwjgl$it:$lwjglVersion"
runtimeOnly "org.lwjgl:lwjgl$it::$natives"
}
}
```
Alternatively you can download imgui-java binaries manually from the [release page](https://github.com/SpaiR/imgui-java/releases/latest). You'll need to provide a VM option: `imgui.library.path` or `java.library.path`. It should point to the folder where you've placed downloaded binaries.
**You are ready to use imgui-java binding!**
## Using FreeType
Dear ImGui by default uses an stb_strutype library to render a fonts atlas. It's possible to use FreeType instead to get better fonts quality. See an example in [ImGuiGlfwExample](https://github.com/spair/imgui-java/blob/v1.76-0.9/imgui-lwjgl3/src/test/java/ImGuiGlfwExample.java). [Read more](https://github.com/ocornut/imgui/blob/v1.76/misc/freetype/README.md)
## Binding Notice
* All Dear ImGui methods are available in `camelCase`, not in `PascalCase`.
* To **pass** `ImVec2`/`ImVec4` - provide two/four float numbers.
To **get** `ImVec2`/`ImVec4` - provide a destination object.
* To get an input/output to/from Dear ImGui - use primitive wrappers: `ImBool`, `ImInt` etc.
* Due to the Java and JNI restrictions we can't provide a fully fledged callbacks to the `ImGui::InputText` methods.
To replace some of the features use an ImGuiInputTextData class.
* Read [javadoc](https://javadoc.io/doc/io.imgui.java/binding) and sources comments to get more info.
## How to Build
To build native libraries you should install `mingw-w64` and `ant`. Modify [GenerateLibs](https://github.com/SpaiR/imgui-java/blob/master/buildSrc/src/main/groovy/imgui/generate/GenerateLibs.groovy)
to build specific binaries you need. After everything is configured, run `gradlew :imgui-binding:generateLibs`.
That will build native libraries and place them in `imgui-binding/build/libsNative` folder.
## Credits
Binding is partly based on the work of [xpenatan](https://github.com/xpenatan) and his version [jDear-imgui](https://github.com/xpenatan/jDear-imgui).
## License
See the LICENSE file for license rights and limitations (Apache-2.0).