Minor tweaks

This commit is contained in:
SpaiR committed 2020-01-02 00:57:03 +03:00
1 parent 2b8828dda4
commit b813d49042
3 files changed
+20 -21

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+3 -1
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@@ -46,7 +46,9 @@ bintray {
userOrg = user
desc = 'A handcrafted 1-1 Java binding for the Dear-ImGui'
licenses = ['Apache-2.0']
vcsUrl = 'https://github.com/SpaiR/imgui-java'
websiteUrl = 'https://github.com/SpaiR/imgui-java'
issueTrackerUrl = 'https://github.com/SpaiR/imgui-java/issues'
vcsUrl = 'https://github.com/SpaiR/imgui-java.git'
labels = ['dear-imgui', 'java', 'jni']
githubRepo = 'SpaiR/imgui-java'
publicDownloadNumbers = true
+3 -7
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@@ -32,11 +32,6 @@ task sourcesJar(type: Jar, dependsOn: classes) {
from sourceSets.main.allSource
}
task javadocJar(type: Jar, dependsOn: javadoc) {
archiveClassifier.set('javadoc')
from javadoc.destinationDir
}
publishing {
publications {
MyPublication(MavenPublication) {
@@ -44,7 +39,6 @@ publishing {
groupId 'io.imgui.java'
artifactId 'lwjgl3'
artifact sourcesJar
artifact javadocJar
version property('version')
}
}
@@ -61,7 +55,9 @@ bintray {
userOrg = user
desc = 'Backend implementation for imgui-java based on LWJGL3'
licenses = ['Apache-2.0']
vcsUrl = 'https://github.com/SpaiR/imgui-java'
websiteUrl = 'https://github.com/SpaiR/imgui-java'
issueTrackerUrl = 'https://github.com/SpaiR/imgui-java/issues'
vcsUrl = 'https://github.com/SpaiR/imgui-java.git'
labels = ['dear-imgui', 'java', 'lwjgl3']
githubRepo = 'SpaiR/imgui-java'
publicDownloadNumbers = true
@@ -26,7 +26,7 @@ import static org.lwjgl.system.MemoryUtil.NULL;
@SuppressWarnings("MagicNumber")
public final class ImGuiGlfwExample {
private static final int DEFAULT_WIDTH = 1024;
private static final int DEFAULT_WIDTH = 1280;
private static final int DEFAULT_HEIGHT = 768;
private long window; // current GLFW window pointer
@@ -80,7 +80,6 @@ public final class ImGuiGlfwExample {
glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); // the window will stay hidden after creation
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // the window will be resizable
glfwWindowHint(GLFW_MAXIMIZED, GLFW_TRUE); // the window will be maximized
glfwWindowHint(GLFW_DECORATED, GLFW_TRUE); // the window will be decorated
// Create the window
window = glfwCreateWindow(DEFAULT_WIDTH, DEFAULT_HEIGHT, "ImGui+GLFW+LWJGL Example", NULL, NULL);
@@ -249,22 +248,18 @@ public final class ImGuiGlfwExample {
glfwSetCursor(window, mouseCursors[imguiCursor]);
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
// Render itself starts here
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // clear the framebuffer
// Clear the framebuffer
glClear(GL_COLOR_BUFFER_BIT);
// IMPORTANT!!
// Any ImGui code SHOULD go between NewFrame()/Render() methods
ImGui.newFrame();
showUi();
ImGui.end();
if (showDemoWindow.get()) {
ImGui.showDemoWindow(showDemoWindow);
}
showUi(); // ImGui calls goes here
ImGui.render();
imGuiGl3.render(ImGui.getDrawData()); // render DrawData from ImGui into our OpenGL context
// After ImGui#render call we provide draw data into LWJGL3 render.
// At that moment ImGui will be rendered to the current OpenGL context.
imGuiGl3.render(ImGui.getDrawData());
glfwSwapBuffers(window); // swap the color buffers
@@ -277,7 +272,7 @@ public final class ImGuiGlfwExample {
ImGui.setNextWindowSize(600, 300, ImGuiCond.Once);
ImGui.setNextWindowPos(10, 10, ImGuiCond.Once);
ImGui.begin("Custom window");
ImGui.begin("Custom window"); // Start Custom window
ImGui.text("Hello from Java!");
ImGui.button("Drag me");
@@ -324,6 +319,12 @@ public final class ImGuiGlfwExample {
if (ImGui.button("Copy")) {
ImGui.setClipboardText(imguiDemoLink);
}
ImGui.end(); // End Custom window
if (showDemoWindow.get()) {
ImGui.showDemoWindow(showDemoWindow);
}
}
// If you want to clean a room after yourself - do it by yourself