feat: add IMGUI_USE_WCHAR32 support, cross-compile natives, publish to mvn.mrlokop.dev
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- Enable IMGUI_USE_WCHAR32 in imconfig.h (ImWchar = uint32_t) - Extend ImFontGlyphRangesBuilder, ImFontConfig, ImFontAtlas for 32-bit codepoints - Cross-compile natives for macOS universal, Linux x86_64 (glibc), Windows x86_64 - Publish as org.nnstd.imgui:...:1.90.0-wchar32+mrlokop2 to mvn.mrlokop.dev - Add BUILDING.md with full rebuild and publish instructions Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -108,12 +108,14 @@ class GenerateLibs extends DefaultTask {
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if (forWindows) {
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def win64 = BuildTarget.newDefaultTarget(Os.Windows, Architecture.Bitness._64)
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win64.compilerPrefix = 'x86_64-w64-mingw32-'
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addFreeTypeIfEnabled(win64)
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buildTargets += win64
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}
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if (forLinux) {
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def linux64 = BuildTarget.newDefaultTarget(Os.Linux, Architecture.Bitness._64)
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linux64.compilerPrefix = 'x86_64-unknown-linux-gnu-'
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addFreeTypeIfEnabled(linux64)
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buildTargets += linux64
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}
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