feat: add IMGUI_USE_WCHAR32 support, cross-compile natives, publish to mvn.mrlokop.dev
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- Enable IMGUI_USE_WCHAR32 in imconfig.h (ImWchar = uint32_t)
- Extend ImFontGlyphRangesBuilder, ImFontConfig, ImFontAtlas for 32-bit codepoints
- Cross-compile natives for macOS universal, Linux x86_64 (glibc), Windows x86_64
- Publish as org.nnstd.imgui:...:1.90.0-wchar32+mrlokop2 to mvn.mrlokop.dev
- Add BUILDING.md with full rebuild and publish instructions

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
RobotandClaude Sonnet 4.6 committed 2026-04-20 10:29:43 +03:00
1 parent 2fcd517b3e
commit 34c40304f6
17 files changed
+439 -55

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@@ -108,12 +108,14 @@ class GenerateLibs extends DefaultTask {
if (forWindows) {
def win64 = BuildTarget.newDefaultTarget(Os.Windows, Architecture.Bitness._64)
win64.compilerPrefix = 'x86_64-w64-mingw32-'
addFreeTypeIfEnabled(win64)
buildTargets += win64
}
if (forLinux) {
def linux64 = BuildTarget.newDefaultTarget(Os.Linux, Architecture.Bitness._64)
linux64.compilerPrefix = 'x86_64-unknown-linux-gnu-'
addFreeTypeIfEnabled(linux64)
buildTargets += linux64
}