Simplify, improve and optimize the rendering for LWJGL3
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@@ -34,7 +34,7 @@ import java.util.Objects;
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import static org.lwjgl.glfw.Callbacks.glfwFreeCallbacks;
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import static org.lwjgl.glfw.GLFW.*;
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import static org.lwjgl.opengl.GL30.*;
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import static org.lwjgl.opengl.GL32.*;
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import static org.lwjgl.system.MemoryStack.stackPush;
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import static org.lwjgl.system.MemoryUtil.NULL;
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