[API] Delete obsolete functions
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@@ -47,10 +47,13 @@ class GenerateLibs extends DefaultTask {
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spec.from(project.rootProject.file('include/imgui/misc/freetype')) { CopySpec it -> it.include('*.h', '*.cpp') }
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}
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spec.from(project.rootProject.file('imgui-binding/src/main/native'))
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spec.into(jniDir)
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}
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project.copy {CopySpec spec ->
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spec.from(project.rootProject.file('imgui-binding/src/main/native')).into(jniDir)
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}
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// Generate platform dependant ant configs and header files
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def buildConfig = new BuildConfig('imgui-java', tmpFolder, libsFolder, jniDir)
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def buildTargets = [] as BuildTarget[]
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@@ -3583,10 +3583,6 @@ public class ImGui {
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ImGui::TreePop();
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*/
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public static native void treeAdvanceToLabelPos(); /*
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ImGui::TreeAdvanceToLabelPos();
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*/
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/**
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* Horizontal distance preceding label when using TreeNode*() or Bullet() == (g.FontSize + style.FramePadding.x*2) for a regular unframed TreeNode
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*/
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@@ -4127,16 +4123,6 @@ public class ImGui {
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return ImGui::BeginPopupContextWindow(strId, imGuiPopupFlags);
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*/
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/**
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* Helper to open and begin popup when clicked on current window.
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*
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* @deprecated use {@link ImGui#beginPopupContextWindow(String, int)}
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* @since 1.77
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*/
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public static native boolean beginPopupContextWindow(String strId, int mouseButton, boolean alsoOverItems); /*
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return ImGui::BeginPopupContextWindow(strId, mouseButton, alsoOverItems);
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*/
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/**
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* Open+begin popup when clicked in void (where there are no windows).
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*/
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+2
-2
@@ -25,7 +25,7 @@
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//#define IMGUI_API __declspec( dllimport )
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//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
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#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//---- Disable all of Dear ImGui or don't implement standard windows.
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// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
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@@ -50,7 +50,7 @@
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//#define IMGUI_USE_BGRA_PACKED_COLOR
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//---- Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
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#define IMGUI_USE_WCHAR32
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//#define IMGUI_USE_WCHAR32
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//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
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// By default the embedded implementations are declared static and not available outside of imgui cpp files.
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