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imgui-java/imgui-binding/src/main/java/imgui/ImFontAtlas.java
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24 KiB
Java

package imgui;
import imgui.type.ImInt;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
/**
* Load and rasterize multiple TTF/OTF fonts into a same texture. The font atlas will build a single texture holding:
* - One or more fonts.
* - Custom graphics data needed to render the shapes needed by Dear ImGui.
* - Mouse cursor shapes for software cursor rendering (unless setting 'Flags |= ImFontAtlasFlags_NoMouseCursors' in the font atlas).
* It is the user-code responsibility to setup/build the atlas, then upload the pixel data into a texture accessible by your graphics api.
* - Optionally, call any of the AddFont*** functions. If you don't call any, the default font embedded in the code will be loaded for you.
* - Call GetTexDataAsAlpha8() or GetTexDataAsRGBA32() to build and retrieve pixels data.
* - Upload the pixels data into a texture within your graphics system (see imgui_impl_xxxx.cpp examples)
* - Call SetTexID(my_tex_id); and pass the pointer/identifier to your texture in a format natural to your graphics API.
* This value will be passed back to you during rendering to identify the texture. Read FAQ entry about ImTextureID for more details.
* Common pitfalls:
* - If you pass a 'glyph_ranges' array to AddFont*** functions, you need to make sure that your array persist up until the
* atlas is build (when calling GetTexData*** or Build()). We only copy the pointer, not the data.
* - Important: By default, AddFontFromMemoryTTF() takes ownership of the data. Even though we are not writing to it, we will free the pointer on destruction.
* You can set font_cfg.FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed,
* - Even though many functions are suffixed with "TTF", OTF data is supported just as well.
* - This is an old API and it is currently awkward for those and and various other reasons! We will address them in the future!
*/
public final class ImFontAtlas implements ImGuiDestroyableStruct {
final long ptr;
/**
* This class will create a native structure.
* Call {@link #destroy()} method to manually free used memory.
*/
public ImFontAtlas() {
ImGui.touch();
ptr = nCreate();
}
ImFontAtlas(final long ptr) {
this.ptr = ptr;
}
@Override
public void destroy() {
nDestroy(ptr);
}
/*JNI
#include <stdint.h>
#include <imgui.h>
jfieldID imFontAtlasPtrID;
#define IM_FONT_ATLAS ((ImFontAtlas*)env->GetLongField(object, imFontAtlasPtrID))
*/
static native void nInit(); /*
jclass jImFontAtlasClass = env->FindClass("imgui/ImFontAtlas");
imFontAtlasPtrID = env->GetFieldID(jImFontAtlasClass, "ptr", "J");
*/
private native long nCreate(); /*
ImFontAtlas* imFontAtlas = new ImFontAtlas();
return (intptr_t)imFontAtlas;
*/
private native void nDestroy(long ptr); /*
delete (ImFontAtlas*)ptr;
*/
public ImFont addFont(final ImFontConfig imFontConfig) {
return new ImFont(nAddFont(imFontConfig.ptr));
}
private native long nAddFont(long imFontConfigPtr); /*
return (intptr_t)IM_FONT_ATLAS->AddFont((ImFontConfig*)imFontConfigPtr);
*/
public ImFont addFontDefault() {
return new ImFont(nAddFontDefault());
}
private native long nAddFontDefault(); /*
return (intptr_t)IM_FONT_ATLAS->AddFontDefault();
*/
public ImFont addFontDefault(final ImFontConfig imFontConfig) {
return new ImFont(nAddFontDefault(imFontConfig.ptr));
}
private native long nAddFontDefault(long imFontConfigPtr); /*
return (intptr_t)IM_FONT_ATLAS->AddFontDefault((ImFontConfig*)imFontConfigPtr);
*/
public ImFont addFontFromFileTTF(final String filename, final float sizePixels) {
return new ImFont(nAddFontFromFileTTF(filename, sizePixels));
}
private native long nAddFontFromFileTTF(String filename, float sizePixels); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromFileTTF(filename, sizePixels);
*/
public ImFont addFontFromFileTTF(final String filename, final float sizePixels, final ImFontConfig imFontConfig) {
return new ImFont(nAddFontFromFileTTF(filename, sizePixels, imFontConfig.ptr));
}
private native long nAddFontFromFileTTF(String filename, float sizePixels, long imFontConfigPtr); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromFileTTF(filename, sizePixels, (ImFontConfig*)imFontConfigPtr);
*/
public ImFont addFontFromFileTTF(final String filename, final float sizePixels, final short[] glyphRanges) {
return new ImFont(nAddFontFromFileTTF(filename, sizePixels, glyphRanges));
}
private native long nAddFontFromFileTTF(String filename, float sizePixels, short[] glyphRanges); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromFileTTF(filename, sizePixels, NULL, (ImWchar*)&glyphRanges[0]);
*/
public ImFont addFontFromFileTTF(final String filename, final float sizePixels, final ImFontConfig imFontConfig, final short[] glyphRanges) {
return new ImFont(nAddFontFromFileTTF(filename, sizePixels, imFontConfig.ptr, glyphRanges));
}
private native long nAddFontFromFileTTF(String filename, float sizePixels, long imFontConfigPtr, short[] glyphRanges); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromFileTTF(filename, sizePixels, (ImFontConfig*)imFontConfigPtr, (ImWchar*)&glyphRanges[0]);
*/
/**
* Note: Transfer ownership of 'ttf_data' to ImFontAtlas! Will be deleted after destruction of the atlas.
* Set font_cfg.FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed.
*/
public ImFont addFontFromMemoryTTF(final byte[] fontData, final float sizePixels) {
return new ImFont(nAddFontFromMemoryTTF(fontData, fontData.length, sizePixels));
}
private native long nAddFontFromMemoryTTF(byte[] fontData, int fontSize, float sizePixels); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryTTF(&fontData[0], fontSize, sizePixels);
*/
/**
* Note: Transfer ownership of 'ttf_data' to ImFontAtlas! Will be deleted after destruction of the atlas.
* Set font_cfg.FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed.
*/
public ImFont addFontFromMemoryTTF(final byte[] fontData, final float sizePixels, final ImFontConfig imFontConfig) {
return new ImFont(nAddFontFromMemoryTTF(fontData, fontData.length, sizePixels, imFontConfig.ptr));
}
private native long nAddFontFromMemoryTTF(byte[] fontData, int fontSize, float sizePixels, long imFontConfigPtr); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryTTF(&fontData[0], fontSize, sizePixels, (ImFontConfig*)imFontConfigPtr);
*/
/**
* Note: Transfer ownership of 'ttf_data' to ImFontAtlas! Will be deleted after destruction of the atlas.
* Set font_cfg.FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed.
*/
public ImFont addFontFromMemoryTTF(final byte[] fontData, final float sizePixels, final short[] glyphRanges) {
return new ImFont(nAddFontFromMemoryTTF(fontData, fontData.length, sizePixels, glyphRanges));
}
private native long nAddFontFromMemoryTTF(byte[] fontData, int fontSize, float sizePixels, short[] glyphRanges); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryTTF(&fontData[0], fontSize, sizePixels, NULL, (ImWchar*)&glyphRanges[0]);
*/
/**
* Note: Transfer ownership of 'ttf_data' to ImFontAtlas! Will be deleted after destruction of the atlas.
* Set font_cfg.FontDataOwnedByAtlas=false to keep ownership of your data and it won't be freed.
*/
public ImFont addFontFromMemoryTTF(final byte[] fontData, final float sizePixels, final ImFontConfig imFontConfig, final short[] glyphRanges) {
return new ImFont(nAddFontFromMemoryTTF(fontData, fontData.length, sizePixels, imFontConfig.ptr, glyphRanges));
}
private native long nAddFontFromMemoryTTF(byte[] fontData, int fontSize, float sizePixels, long imFontConfigPtr, short[] glyphRanges); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryTTF(&fontData[0], fontSize, sizePixels, (ImFontConfig*)imFontConfigPtr, (ImWchar*)&glyphRanges[0]);
*/
/**
* 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp.
*/
public ImFont addFontFromMemoryCompressedTTF(final byte[] compressedFontData, final float sizePixels) {
return new ImFont(nAddFontFromMemoryCompressedTTF(compressedFontData, compressedFontData.length, sizePixels));
}
private native long nAddFontFromMemoryCompressedTTF(byte[] compressedFontData, int fontSize, float sizePixels); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryCompressedTTF(&compressedFontData[0], fontSize, sizePixels);
*/
/**
* 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp.
*/
public ImFont addFontFromMemoryCompressedTTF(final byte[] compressedFontData, final float sizePixels, final ImFontConfig imFontConfig) {
return new ImFont(nAddFontFromMemoryCompressedTTF(compressedFontData, compressedFontData.length, sizePixels, imFontConfig.ptr));
}
private native long nAddFontFromMemoryCompressedTTF(byte[] compressedFontData, int fontSize, float sizePixels, long imFontConfigPtr); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryCompressedTTF(&compressedFontData[0], fontSize, sizePixels, (ImFontConfig*)imFontConfigPtr);
*/
/**
* 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp.
*/
public ImFont addFontFromMemoryCompressedTTF(final byte[] compressedFontData, final float sizePixels, final short[] glyphRanges) {
return new ImFont(nAddFontFromMemoryCompressedTTF(compressedFontData, compressedFontData.length, sizePixels, glyphRanges));
}
private native long nAddFontFromMemoryCompressedTTF(byte[] compressedFontData, int fontSize, float sizePixels, short[] glyphRanges); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryCompressedTTF(&compressedFontData[0], fontSize, sizePixels, NULL, (ImWchar*)&glyphRanges[0]);
*/
/**
* 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp.
*/
public ImFont addFontFromMemoryCompressedTTF(final byte[] compressedFontData, final float sizePixels, final ImFontConfig imFontConfig, final short[] glyphRanges) {
return new ImFont(nAddFontFromMemoryCompressedTTF(compressedFontData, compressedFontData.length, sizePixels, imFontConfig.ptr, glyphRanges));
}
private native long nAddFontFromMemoryCompressedTTF(byte[] compressedFontData, int fontSize, float sizePixels, long imFontConfigPtr, short[] glyphRanges); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryCompressedTTF(&compressedFontData[0], fontSize, sizePixels, (ImFontConfig*)imFontConfigPtr, (ImWchar*)&glyphRanges[0]);
*/
/**
* 'compressed_font_data_base85' still owned by caller. Compress with binary_to_compressed_c.cpp with -base85 parameter.
*/
public ImFont addFontFromMemoryCompressedBase85TTF(final String compressedFontDataBase85, final float sizePixels) {
return new ImFont(nAddFontFromMemoryCompressedBase85TTF(compressedFontDataBase85, sizePixels));
}
private native long nAddFontFromMemoryCompressedBase85TTF(String compressedFontDataBase85, float sizePixels); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryCompressedBase85TTF(compressedFontDataBase85, sizePixels);
*/
/**
* 'compressed_font_data' still owned by caller. Compress with binary_to_compressed_c.cpp.
*/
public ImFont addFontFromMemoryCompressedBase85TTF(final String compressedFontDataBase85, final float sizePixels, final ImFontConfig imFontConfig) {
return new ImFont(nAddFontFromMemoryCompressedBase85TTF(compressedFontDataBase85, sizePixels, imFontConfig.ptr));
}
private native long nAddFontFromMemoryCompressedBase85TTF(String compressedFontDataBase85, float sizePixels, long imFontConfigPtr); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryCompressedBase85TTF(compressedFontDataBase85, sizePixels, (ImFontConfig*)imFontConfigPtr);
*/
/**
* 'compressed_font_data_base85' still owned by caller. Compress with binary_to_compressed_c.cpp with -base85 parameter.
*/
public ImFont addFontFromMemoryCompressedBase85TTF(final String compressedFontDataBase85, final float sizePixels, final short[] glyphRanges) {
return new ImFont(nAddFontFromMemoryCompressedBase85TTF(compressedFontDataBase85, sizePixels, glyphRanges));
}
private native long nAddFontFromMemoryCompressedBase85TTF(String compressedFontDataBase85, float sizePixels, short[] glyphRanges); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryCompressedBase85TTF(compressedFontDataBase85, sizePixels, NULL, (ImWchar*)&glyphRanges[0]);
*/
/**
* 'compressed_font_data_base85' still owned by caller. Compress with binary_to_compressed_c.cpp with -base85 parameter.
*/
public ImFont addFontFromMemoryCompressedBase85TTF(final String compressedFontDataBase85, final float sizePixels, final ImFontConfig imFontConfig, final short[] glyphRanges) {
return new ImFont(nAddFontFromMemoryCompressedBase85TTF(compressedFontDataBase85, sizePixels, imFontConfig.ptr, glyphRanges));
}
private native long nAddFontFromMemoryCompressedBase85TTF(String compressedFontDataBase85, float sizePixels, long imFontConfigPtr, short[] glyphRanges); /*
return (intptr_t)IM_FONT_ATLAS->AddFontFromMemoryCompressedBase85TTF(compressedFontDataBase85, sizePixels, (ImFontConfig*)imFontConfigPtr, (ImWchar*)&glyphRanges[0]);
*/
/**
* Clear input data (all ImFontConfig structures including sizes, TTF data, glyph ranges, etc.) = all the data used to build the texture and fonts.
*/
public native void clearInputData(); /*
IM_FONT_ATLAS->ClearInputData();
*/
/**
* Clear output texture data (CPU side). Saves RAM once the texture has been copied to graphics memory.
*/
public native void clearTexData(); /*
IM_FONT_ATLAS->ClearTexData();
*/
/**
* Clear output font data (glyphs storage, UV coordinates).
*/
public native void clearFonts(); /*
IM_FONT_ATLAS->ClearFonts();
*/
/**
* Clear all input and output.
*/
public native void clear(); /*
IM_FONT_ATLAS->Clear();
*/
// Build atlas, retrieve pixel data.
// User is in charge of copying the pixels into graphics memory (e.g. create a texture with your engine). Then store your texture handle with SetTexID().
// The pitch is always = Width * BytesPerPixels (1 or 4)
// Building in RGBA32 format is provided for convenience and compatibility, but note that unless you manually manipulate or copy color data into
// the texture (e.g. when using the AddCustomRect*** api), then the RGB pixels emitted will always be white (~75% of memory/bandwidth waste.
/**
* Build pixels data. This is called automatically for you by the GetTexData*** functions.
*/
public native boolean build(); /*
return IM_FONT_ATLAS->Build();
*/
/**
* 1 byte-per-pixel
*/
public ByteBuffer getTexDataAsAlpha8(final ImInt outWidth, final ImInt outHeight) {
return getTexDataAsAlpha8(outWidth, outHeight, new ImInt());
}
/**
* 1 byte-per-pixel
*/
public ByteBuffer getTexDataAsAlpha8(final ImInt outWidth, final ImInt outHeight, final ImInt outBytesPerPixel) {
final byte[] tmpBuff = getTexDataAsAlpha8(outWidth.getData(), outHeight.getData(), outBytesPerPixel.getData());
final ByteBuffer buffer = ByteBuffer.allocateDirect(tmpBuff.length).order(ByteOrder.nativeOrder());
buffer.put(tmpBuff);
buffer.flip();
return buffer;
}
private native byte[] getTexDataAsAlpha8(int[] outWidth, int[] outHeight, int[] outBytesPerPixel); /*
unsigned char* pixels;
IM_FONT_ATLAS->GetTexDataAsAlpha8(&pixels, &outWidth[0], &outHeight[0], &outBytesPerPixel[0]);
int size = outWidth[0] * outHeight[0] * outBytesPerPixel[0];
jbyteArray jBytes = env->NewByteArray(size);
env->SetByteArrayRegion(jBytes, 0, size, (jbyte*)pixels);
return jBytes;
*/
/**
* 4 bytes-per-pixel
*/
public ByteBuffer getTexDataAsRGBA32(final ImInt outWidth, final ImInt outHeight) {
return getTexDataAsRGBA32(outWidth, outHeight, new ImInt());
}
/**
* 4 bytes-per-pixel
*/
public ByteBuffer getTexDataAsRGBA32(final ImInt outWidth, final ImInt outHeight, final ImInt outBytesPerPixel) {
final byte[] tmpBuff = nGetTexDataAsRGBA32(outWidth.getData(), outHeight.getData(), outBytesPerPixel.getData());
final ByteBuffer buffer = ByteBuffer.allocateDirect(tmpBuff.length).order(ByteOrder.nativeOrder());
buffer.put(tmpBuff);
buffer.flip();
return buffer;
}
private native byte[] nGetTexDataAsRGBA32(int[] outWidth, int[] outHeight, int[] outBytesPerPixel); /*
unsigned char* pixels;
IM_FONT_ATLAS->GetTexDataAsRGBA32(&pixels, &outWidth[0], &outHeight[0], &outBytesPerPixel[0]);
int size = outWidth[0] * outHeight[0] * outBytesPerPixel[0];
jbyteArray jBytes = env->NewByteArray(size);
env->SetByteArrayRegion(jBytes, 0, size, (jbyte*)pixels);
return jBytes;
*/
public native boolean isBuilt(); /*
return IM_FONT_ATLAS->IsBuilt();
*/
public native void setTexID(int textureID); /*
IM_FONT_ATLAS->SetTexID((ImTextureID)(intptr_t)textureID);
*/
//-------------------------------------------
// Glyph Ranges
//-------------------------------------------
// Helpers to retrieve list of common Unicode ranges (2 value per range, values are inclusive, zero-terminated list)
// NB: Make sure that your string are UTF-8 and NOT in your local code page. In C++11, you can create UTF-8 string literal using the u8"Hello world" syntax. See FAQ for details.
// NB: Consider using ImFontGlyphRangesBuilder to build glyph ranges from textual data.
/*JNI
#define RETURN_GLYPH_2_SHORT(glyphs) \
int size = sizeof(glyphs); \
jshortArray jShorts = env->NewShortArray(size); \
env->SetShortArrayRegion(jShorts, 0, size, (jshort*)glyphs); \
return jShorts;
*/
/**
* Basic Latin, Extended Latin
*/
public native short[] getGlyphRangesDefault(); /*
RETURN_GLYPH_2_SHORT(IM_FONT_ATLAS->GetGlyphRangesDefault());
*/
/**
* Default + Korean characters
*/
public native short[] getGlyphRangesKorean(); /*
RETURN_GLYPH_2_SHORT(IM_FONT_ATLAS->GetGlyphRangesKorean());
*/
/**
* Default + Hiragana, Katakana, Half-Width, Selection of 1946 Ideographs
*/
public native short[] getGlyphRangesJapanese(); /*
RETURN_GLYPH_2_SHORT(IM_FONT_ATLAS->GetGlyphRangesJapanese());
*/
/**
* Default + Half-Width + Japanese Hiragana/Katakana + full set of about 21000 CJK Unified Ideographs
*/
public native short[] getGlyphRangesChineseFull(); /*
RETURN_GLYPH_2_SHORT(IM_FONT_ATLAS->GetGlyphRangesChineseFull());
*/
/**
* Default + Half-Width + Japanese Hiragana/Katakana + set of 2500 CJK Unified Ideographs for common simplified Chinese
*/
public native short[] getGlyphRangesChineseSimplifiedCommon(); /*
RETURN_GLYPH_2_SHORT(IM_FONT_ATLAS->GetGlyphRangesChineseSimplifiedCommon());
*/
/**
* Default + about 400 Cyrillic characters
*/
public native short[] getGlyphRangesCyrillic(); /*
RETURN_GLYPH_2_SHORT(IM_FONT_ATLAS->GetGlyphRangesCyrillic());
*/
/**
* Default + Thai characters
*/
public native short[] getGlyphRangesThai(); /*
RETURN_GLYPH_2_SHORT(IM_FONT_ATLAS->GetGlyphRangesThai());
*/
/**
* Default + Vietnamese characters
*/
public native short[] getGlyphRangesVietnamese(); /*
RETURN_GLYPH_2_SHORT(IM_FONT_ATLAS->GetGlyphRangesVietnamese());
*/
//-------------------------------------------
// [BETA] Custom Rectangles/Glyphs API
//-------------------------------------------
// You can request arbitrary rectangles to be packed into the atlas, for your own purposes.
// After calling Build(), you can query the rectangle position and render your pixels.
// You can also request your rectangles to be mapped as font glyph (given a font + Unicode point),
// so you can render e.g. custom colorful icons and use them as regular glyphs.
// Read docs/FONTS.txt for more details about using colorful icons.
/**
* Id needs to be {@code >=} 0x110000. Id {@code >=} 0x80000000 are reserved for ImGui and ImDrawList
*/
public native int addCustomRectRegular(int id, int width, int height); /*
return IM_FONT_ATLAS->AddCustomRectRegular((unsigned int)id, width, height);
*/
/**
* Id needs to be {@code <} 0x110000 to register a rectangle to map into a specific font.
*/
public int addCustomRectFontGlyph(final ImFont imFont, final short id, final int width, final int height, final float advanceX) {
return nAddCustomRectFontGlyph(imFont.ptr, id, width, height, advanceX);
}
private native int nAddCustomRectFontGlyph(long imFontPtr, short id, int width, int height, float advanceX); /*
return IM_FONT_ATLAS->AddCustomRectFontGlyph((ImFont*)imFontPtr, id, width, height, advanceX);
*/
/**
* Id needs to be {@code <} 0x110000 to register a rectangle to map into a specific font.
*/
public int addCustomRectFontGlyph(final ImFont imFont, final short id, final int width, final int height, final float advanceX, final float offsetX, final float offsetY) {
return nAddCustomRectFontGlyph(imFont.ptr, id, width, height, advanceX, offsetX, offsetY);
}
private native int nAddCustomRectFontGlyph(long imFontPtr, short id, int width, int height, float advanceX, float offsetX, float offsetY); /*
return IM_FONT_ATLAS->AddCustomRectFontGlyph((ImFont*)imFontPtr, id, width, height, advanceX, ImVec2(offsetX, offsetY));
*/
// TODO GetCustomRectByIndex
//-------------------------------------------
// Members
//-------------------------------------------
/**
* Marked as Locked by ImGui::NewFrame() so attempt to modify the atlas will assert.
*/
public native boolean getLocked(); /*
return IM_FONT_ATLAS->Locked;
*/
/**
* Marked as Locked by ImGui::NewFrame() so attempt to modify the atlas will assert.
*/
public native void setLocked(boolean locked); /*
IM_FONT_ATLAS->Locked = locked;
*/
/**
* Build flags (see ImFontAtlasFlags_)
*/
public native int getFlags(); /*
return IM_FONT_ATLAS->Flags;
*/
/**
* Build flags (see ImFontAtlasFlags_)
*/
public native void setFlags(int imFontAtlasFlags); /*
IM_FONT_ATLAS->Flags = imFontAtlasFlags;
*/
/**
* User data to refer to the texture once it has been uploaded to user's graphic systems.
* It is passed back to you during rendering via the ImDrawCmd structure.
*/
public native int getTexID(); /*
return (int)(intptr_t)(void*)IM_FONT_ATLAS->TexID;
*/
/**
* Texture width desired by user before Build(). Must be a power-of-two.
* If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height.
*/
public native int getTexDesiredWidth(); /*
return IM_FONT_ATLAS->TexDesiredWidth;
*/
/**
* Texture width desired by user before Build(). Must be a power-of-two.
* If have many glyphs your graphics API have texture size restrictions you may want to increase texture width to decrease height.
*/
public native void setTexDesiredWidth(int texDesiredWidth); /*
IM_FONT_ATLAS->TexDesiredWidth = texDesiredWidth;
*/
/**
* Padding between glyphs within texture in pixels. Defaults to 1.
* If your rendering method doesn't rely on bilinear filtering you may set this to 0.
*/
public native int getTexGlyphPadding(); /*
return IM_FONT_ATLAS->TexGlyphPadding;
*/
/**
* Padding between glyphs within texture in pixels. Defaults to 1.
* If your rendering method doesn't rely on bilinear filtering you may set this to 0.
*/
public native void setTexGlyphPadding(int texGlyphPadding); /*
IM_FONT_ATLAS->TexGlyphPadding = texGlyphPadding;
*/
}