Add rendering implementation for LWJGL
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package imgui.enums;
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/**
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* Enumeration for GetMouseCursor()
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* User code may request binding to display given cursor by calling SetMouseCursor(), which is why we have some cursors that are marked unused here
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*/
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public enum ImGuiMouseCursor {
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None(-1),
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Arrow(0),
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TextInput(1),
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ResizeAll(2),
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ResizeNS(3),
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ResizeEW(4),
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ResizeNESW(5),
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ResizeNWSE(6),
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Hand(7),
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COUNT(8);
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int value;
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ImGuiMouseCursor(int code) {
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value = code;
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}
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public int getValue() {
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return value;
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}
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}
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