Add rendering implementation for LWJGL
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@@ -0,0 +1,27 @@
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package imgui;
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public class ImGuiDouble {
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public static ImGuiDouble TMP = new ImGuiDouble();
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double[] data = new double[]{0.0d};
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public ImGuiDouble() {
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}
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public ImGuiDouble(double value) {
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setValue(value);
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}
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public double getValue() {
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return this.data[0];
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}
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public void setValue(double value) {
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this.data[0] = value;
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}
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@Override
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public String toString() {
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return String.valueOf(getValue());
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}
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}
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