diff --git a/README.md b/README.md
index 4ace712..d50ea57 100644
--- a/README.md
+++ b/README.md
@@ -5,16 +5,14 @@
[](https://bintray.com/spair/io.imgui.java/lwjgl3/_latestVersion)
[](https://javadoc.io/doc/io.imgui.java/binding)
-A handcrafted/generated Java binding for [Dear ImGui](https://github.com/ocornut/imgui) with no dependencies
-and ready to use pre-compiled binaries.
+A handcrafted Java binding for [Dear ImGui](https://github.com/ocornut/imgui) with no dependencies and ready to use pre-compiled binaries.
It's a straightforward binding, which uses JNI to do a direct calls to Dear ImGui API.
-Since we live in Java world - some things require to do them respectively to that fact. Please read **Binding notice**.
-Despite this fact, see official [documentation](https://github.com/ocornut/imgui#usage) and [wiki](https://github.com/ocornut/imgui/wiki)
-to get more info about how to do things in ImGui.
+Please read **Binding notice** to get more info about specific of the binding API.
+See official [documentation](https://github.com/ocornut/imgui#usage) and [wiki](https://github.com/ocornut/imgui/wiki) to get more info about how to do things in ImGui.
Binding doesn't force you to use backend renderer which is introduced here. Feel free to use your own render engine if you need so.
-See how things are done in [ImGuiImplGl3](https://github.com/SpaiR/imgui-java/blob/v1.74-0.4.1/imgui-lwjgl3/src/main/java/imgui/gl3/ImGuiImplGl3.java).
+See how things are done in [ImGuiImplGl3](https://github.com/SpaiR/imgui-java/blob/v1.75-0.5/imgui-lwjgl3/src/main/java/imgui/gl3/ImGuiImplGl3.java).
Binding has the next version naming: `imguiVersion-bindingVersion`.
For example `1.74-0.1` means that binding uses `1.74` version of **ImGui** and binding itself has version `0.1`.
@@ -27,21 +25,55 @@ _Make sure you have installed Java 8 or higher._
You can try this binding by yourself in a three simple steps:
```
-git clone --branch v1.74-0.4.1 https://github.com/SpaiR/imgui-java.git
+git clone --branch v1.75-0.5 https://github.com/SpaiR/imgui-java.git
cd imgui-java
gradlew :imgui-lwjgl3:startExample
```
-That's it! This will start an example app [ImGuiGlfwExample](https://github.com/SpaiR/imgui-java/blob/v1.74-0.4.1/imgui-lwjgl3/src/test/java/ImGuiGlfwExample.java)
-which relies on GLFW and LWJGL3. Feel free to modify [ImGuiGlfwExample#showUi](https://github.com/SpaiR/imgui-java/blob/v1.74-0.4.1/imgui-lwjgl3/src/test/java/ImGuiGlfwExample.java#L288)
+That's it! This will start an example app [ImGuiGlfwExample](https://github.com/SpaiR/imgui-java/blob/v1.75-0.5/imgui-lwjgl3/src/test/java/ImGuiGlfwExample.java)
+which relies on GLFW and LWJGL3. Feel free to modify [ImGuiGlfwExample#showUi](https://github.com/SpaiR/imgui-java/blob/v1.75-0.5/imgui-lwjgl3/src/test/java/ImGuiGlfwExample.java#L335)
method to try different ImGui widgets in action.
-
- GIF with example
-
-
+**GIF with example:** https://imgur.com/a/E2rfuCR
## How to use
+
+
+ Usage ready build.gradle
+
+ repositories {
+ jcenter()
+ mavenCentral()
+ }
+
+ switch (OperatingSystem.current()) {
+ case OperatingSystem.LINUX:
+ project.ext.nativesType = "natives-linux"
+ break
+ case OperatingSystem.WINDOWS:
+ project.ext.nativesType = "natives-windows"
+ break
+ }
+
+ ext {
+ lwjglVersion = '3.2.3'
+ imguiVersion = '1.75-0.5'
+ }
+
+ dependencies {
+ implementation "io.imgui.java:binding:$imguiVersion"
+ implementation "io.imgui.java:lwjgl3:$imguiVersion"
+ runtimeOnly "io.imgui.java:$nativesType:$imguiVersion"
+
+ implementation platform("org.lwjgl:lwjgl-bom:$lwjglVersion")
+
+ ['', '-opengl', '-glfw'].each {
+ implementation "org.lwjgl:lwjgl$it:$lwjglVersion"
+ runtimeOnly "org.lwjgl:lwjgl$it::$nativesType"
+ }
+ }
+
+
### Step 1
Add jcenter repository:
```
@@ -53,13 +85,13 @@ repositories {
### Step 2
Add binding dependency:
```
-implementation 'io.imgui.java:binding:1.74-0.4.1'
+implementation 'io.imgui.java:binding:1.75-0.5'
```
### Step 3
If you want to use LWJGL3 renderer:
```
-implementation 'io.imgui.java:lwjgl3:1.74-0.4.1'
+implementation 'io.imgui.java:lwjgl3:1.75-0.5'
```
**Disclaimer!**
LWJGL3 renderer is based on the `3.2.3` version of the [LWJGL](https://www.lwjgl.org/).
@@ -69,7 +101,7 @@ You can find how to do that [here](https://www.lwjgl.org/customize).
### Step 4
Add binary lib dependency:
```
-runtimeOnly "io.imgui.java:$imguiNatives:1.74-0.4.1"
+runtimeOnly "io.imgui.java:$imguiNatives:1.75-0.5"
```
Where `imguiNatives` could be:
- `natives-linux`
@@ -83,20 +115,6 @@ Or alternatively you can download binaries manually:
Go to the `/bin` folder and pick a native library for your OS. Then you'll need to provide `imgui.library.path` or `java.library.path`
VM option with path to a folder where you placed downloaded file.
-
- Result build.gradle could look like this
-
- repositories {
- jcenter()
- }
-
- dependencies {
- implementation 'io.imgui.java:binding:1.74-0.4.1'
- implementation 'io.imgui.java:lwjgl3:1.74-0.4.1'
- runtimeOnly "io.imgui.java:natives-windows:1.74-0.4.1"
- }
-
-
**You are ready to use imgui-java binding!**
#### Binding notice:
diff --git a/bin/imgui-java.dll b/bin/imgui-java.dll
index 284f064..213e824 100755
Binary files a/bin/imgui-java.dll and b/bin/imgui-java.dll differ
diff --git a/bin/imgui-java64.dll b/bin/imgui-java64.dll
index 52dfb53..e4f556f 100755
Binary files a/bin/imgui-java64.dll and b/bin/imgui-java64.dll differ
diff --git a/bin/libimgui-java.so b/bin/libimgui-java.so
index d96e123..05c0813 100755
Binary files a/bin/libimgui-java.so and b/bin/libimgui-java.so differ
diff --git a/bin/libimgui-java64.so b/bin/libimgui-java64.so
index 84a96a0..30058e3 100755
Binary files a/bin/libimgui-java64.so and b/bin/libimgui-java64.so differ
diff --git a/gradle.properties b/gradle.properties
index 4eb0873..e4c84a3 100644
--- a/gradle.properties
+++ b/gradle.properties
@@ -1 +1 @@
-version=1.74-0.4.1
+version=1.75-0.5