feat(api): add missing ImGui.TableGetSortSpecs API (and related objects) (#246)
* Add missing GetTableSortSpecs API * Add binding for TreeNodeEx(const char* label, ImGuiTreeNodeFlags flags) * Add generated files * Wrap > character in code block Co-authored-by: SpaiR <klimbetoo@gmail.com> * Wrap > character in code block Co-authored-by: SpaiR <klimbetoo@gmail.com> --------- Co-authored-by: SpaiR <klimbetoo@gmail.com>
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package imgui;
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import imgui.binding.ImGuiStruct;
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import imgui.binding.annotation.BindingField;
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import imgui.binding.annotation.BindingField.Accessor;
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import imgui.binding.annotation.BindingSource;
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/**
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* Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
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* Obtained by calling TableGetSortSpecs().
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* When 'SpecsDirty == true' you can sort your data. It will be true with sorting specs have changed since last call, or the first time.
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* Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame!
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*/
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@BindingSource
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public final class ImGuiTableSortSpecs extends ImGuiStruct {
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public ImGuiTableSortSpecs(final long ptr) {
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super(ptr);
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}
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/*JNI
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#include "_common.h"
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#define THIS ((ImGuiTableSortSpecs*)STRUCT_PTR)
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*/
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/**
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* Pointer to sort spec array.
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*/
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public ImGuiTableColumnSortSpecs[] getSpecs() {
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long[] specsPointers = nGetSpecs();
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ImGuiTableColumnSortSpecs[] specs = new ImGuiTableColumnSortSpecs[specsPointers.length];
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for (int i = 0; i < specsPointers.length; i++) {
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specs[i] = new ImGuiTableColumnSortSpecs(specsPointers[i]);
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}
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return specs;
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}
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private native long[] nGetSpecs(); /*
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const ImGuiTableColumnSortSpecs* specs = THIS->Specs;
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int specsCount = THIS->SpecsCount;
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jlong jBuf[specsCount];
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for (int i = 0; i < specsCount; i++) {
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jBuf[i] = (intptr_t)specs;
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specs++;
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}
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jlongArray result = env->NewLongArray(specsCount);
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env->SetLongArrayRegion(result, 0, specsCount, jBuf);
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return result;
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*/
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/**
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* Sort spec count. Most often 1. May be {@code > } 1 when ImGuiTableFlags_SortMulti is enabled. May be == 0 when ImGuiTableFlags_SortTristate is enabled.
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*/
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@BindingField(accessors = { Accessor.GETTER })
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public int SpecsCount;
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/**
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* Set to true when specs have changed since last time! Use this to sort again, then clear the flag.
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*/
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@BindingField
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public boolean SpecsDirty;
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/*JNI
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#undef THIS
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*/
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}
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