feat(api): add missing ImGui.TableGetSortSpecs API (and related objects) (#246)

* Add missing GetTableSortSpecs API

* Add binding for TreeNodeEx(const char* label, ImGuiTreeNodeFlags flags)

* Add generated files

* Wrap > character in code block

Co-authored-by: SpaiR <klimbetoo@gmail.com>

* Wrap > character in code block

Co-authored-by: SpaiR <klimbetoo@gmail.com>

---------

Co-authored-by: SpaiR <klimbetoo@gmail.com>
This commit is contained in:
Emanuel RabinaandSpaiR authored and GitHub committed 2024-08-12 16:35:02 +03:00
1 parent aef257f0bd
commit 9ca6d97489
6 files changed
+288 -2

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@@ -8351,6 +8351,17 @@ public class ImGui {
return _result;
*/
public static boolean treeNodeEx(final String label, final int imGuiTreeNodeFlags) {
return nTreeNodeEx(label, imGuiTreeNodeFlags);
}
private static native boolean nTreeNodeEx(String obj_label, int imGuiTreeNodeFlags); /*MANUAL
auto label = obj_label == NULL ? NULL : (char*)env->GetStringUTFChars(obj_label, JNI_FALSE);
auto _result = ImGui::TreeNodeEx(label, imGuiTreeNodeFlags);
if (label != NULL) env->ReleaseStringUTFChars(obj_label, label);
return _result;
*/
public static boolean treeNodeEx(final String strId, final int imGuiTreeNodeFlags, final String label) {
return nTreeNodeEx(strId, imGuiTreeNodeFlags, label);
}
@@ -10110,7 +10121,13 @@ public class ImGui {
// wastefully sort your data every frame!
// - Lifetime: don't hold on this pointer over multiple frames or past any subsequent call to BeginTable().
// TODO: TableGetSortSpecs()
public static ImGuiTableSortSpecs tableGetSortSpecs() {
return new ImGuiTableSortSpecs(nTableGetSortSpecs());
}
private static native long nTableGetSortSpecs(); /*
return (intptr_t)ImGui::TableGetSortSpecs();
*/
// Tables: Miscellaneous functions
// - Functions args 'int column_n' treat the default value of -1 as the same as passing the current column index.
@@ -0,0 +1,66 @@
package imgui;
import imgui.binding.ImGuiStruct;
/**
* Sorting specification for one column of a table.
*/
public final class ImGuiTableColumnSortSpecs extends ImGuiStruct {
public ImGuiTableColumnSortSpecs(final long ptr) {
super(ptr);
}
/*JNI
#include "_common.h"
#define THIS ((ImGuiTableColumnSortSpecs*)STRUCT_PTR)
*/
/**
* User id of the column (if specified by a TableSetupColumn() call)
*/
public int getColumnUserID() {
return nGetColumnUserID();
}
private native int nGetColumnUserID(); /*
return THIS->ColumnUserID;
*/
/**
* Index of the column
*/
public int getColumnIndex() {
return nGetColumnIndex();
}
private native int nGetColumnIndex(); /*
return THIS->ColumnIndex;
*/
/**
* Index within parent ImGuiTableSortSpecs (always stored in order starting from 0, tables sorted on a single criteria will always have a 0 here)
*/
public int getSortOrder() {
return nGetSortOrder();
}
private native int nGetSortOrder(); /*
return THIS->SortOrder;
*/
/**
* ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending (you can use this or SortSign, whichever is more convenient for your sort function)
*/
public int getSortDirection() {
return nGetSortDirection();
}
private native int nGetSortDirection(); /*
return THIS->SortDirection;
*/
/*JNI
#undef THIS
*/
}
@@ -0,0 +1,83 @@
package imgui;
import imgui.binding.ImGuiStruct;
/**
* Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
* Obtained by calling TableGetSortSpecs().
* When 'SpecsDirty == true' you can sort your data. It will be true with sorting specs have changed since last call, or the first time.
* Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame!
*/
public final class ImGuiTableSortSpecs extends ImGuiStruct {
public ImGuiTableSortSpecs(final long ptr) {
super(ptr);
}
/*JNI
#include "_common.h"
#define THIS ((ImGuiTableSortSpecs*)STRUCT_PTR)
*/
/**
* Pointer to sort spec array.
*/
public ImGuiTableColumnSortSpecs[] getSpecs() {
long[] specsPointers = nGetSpecs();
ImGuiTableColumnSortSpecs[] specs = new ImGuiTableColumnSortSpecs[specsPointers.length];
for (int i = 0; i < specsPointers.length; i++) {
specs[i] = new ImGuiTableColumnSortSpecs(specsPointers[i]);
}
return specs;
}
private native long[] nGetSpecs(); /*
const ImGuiTableColumnSortSpecs* specs = THIS->Specs;
int specsCount = THIS->SpecsCount;
jlong jBuf[specsCount];
for (int i = 0; i < specsCount; i++) {
jBuf[i] = (intptr_t)specs;
specs++;
}
jlongArray result = env->NewLongArray(specsCount);
env->SetLongArrayRegion(result, 0, specsCount, jBuf);
return result;
*/
/**
* Sort spec count. Most often 1. May be {@code > } 1 when ImGuiTableFlags_SortMulti is enabled. May be == 0 when ImGuiTableFlags_SortTristate is enabled.
*/
public int getSpecsCount() {
return nGetSpecsCount();
}
private native int nGetSpecsCount(); /*
return THIS->SpecsCount;
*/
/**
* Set to true when specs have changed since last time! Use this to sort again, then clear the flag.
*/
public boolean getSpecsDirty() {
return nGetSpecsDirty();
}
/**
* Set to true when specs have changed since last time! Use this to sort again, then clear the flag.
*/
public void setSpecsDirty(final boolean value) {
nSetSpecsDirty(value);
}
private native boolean nGetSpecsDirty(); /*
return THIS->SpecsDirty;
*/
private native void nSetSpecsDirty(boolean value); /*
THIS->SpecsDirty = value;
*/
/*JNI
#undef THIS
*/
}