Rename package: enums->flag
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package imgui.flag;
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/**
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* Enumeration for PushStyleVar() / PopStyleVar() to temporarily modify the ImGuiStyle structure.
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* - The enum only refers to fields of ImGuiStyle which makes sense to be pushed/popped inside UI code.
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* During initialization or between frames, feel free to just poke into ImGuiStyle directly.
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* - Tip: Use your programming IDE navigation facilities on the names in the _second column_ below to find the actual members and their description.
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* In Visual Studio IDE: CTRL+comma ("Edit.NavigateTo") can follow symbols in comments, whereas CTRL+F12 ("Edit.GoToImplementation") cannot.
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* With Visual Assist installed: ALT+G ("VAssistX.GoToImplementation") can also follow symbols in comments.
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* - When changing this enum, you need to update the associated internal table GStyleVarInfo[] accordingly. This is where we link enum values to members offset/type.
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*/
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public final class ImGuiStyleVar {
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private ImGuiStyleVar() {
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}
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/**
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* float Alpha
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*/
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public static final int Alpha = 0;
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/**
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* ImVec2 WindowPadding
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*/
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public static final int WindowPadding = 1;
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/**
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* float WindowRounding
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*/
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public static final int WindowRounding = 2;
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/**
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* float WindowBorderSize
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*/
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public static final int WindowBorderSize = 3;
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/**
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* ImVec2 WindowMinSize
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*/
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public static final int WindowMinSize = 4;
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/**
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* ImVec2 WindowTitleAlign
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*/
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public static final int WindowTitleAlign = 5;
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/**
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* float ChildRounding
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*/
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public static final int ChildRounding = 6;
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/**
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* float ChildBorderSize
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*/
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public static final int ChildBorderSize = 7;
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/**
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* float PopupRounding
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*/
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public static final int PopupRounding = 8;
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/**
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* float PopupBorderSize
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*/
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public static final int PopupBorderSize = 9;
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/**
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* ImVec2 FramePadding
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*/
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public static final int FramePadding = 10;
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/**
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* float FrameRounding
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*/
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public static final int FrameRounding = 11;
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/**
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* float FrameBorderSize
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*/
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public static final int FrameBorderSize = 12;
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/**
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* ImVec2 ItemSpacing
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*/
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public static final int ItemSpacing = 13;
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/**
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* ImVec2 ItemInnerSpacing
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*/
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public static final int ItemInnerSpacing = 14;
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/**
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* float IndentSpacing
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*/
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public static final int IndentSpacing = 15;
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/**
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* float ScrollbarSize
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*/
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public static final int ScrollbarSize = 16;
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/**
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* float ScrollbarRounding
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*/
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public static final int ScrollbarRounding = 17;
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/**
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* float GrabMinSize
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*/
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public static final int GrabMinSize = 18;
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/**
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* float GrabRounding
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*/
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public static final int GrabRounding = 19;
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/**
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* float TabRounding
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*/
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public static final int TabRounding = 20;
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/**
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* ImVec2 ButtonTextAlign
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*/
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public static final int ButtonTextAlign = 21;
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/**
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* ImVec2 SelectableTextAlign
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*/
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public static final int SelectableTextAlign = 22;
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public static final int COUNT = 23;
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}
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