Add ImGuiListClipper

Add ImGuiListClipper
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SpaiR committed 2020-06-06 16:01:02 +03:00
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package imgui;
import imgui.callbacks.ImListClipperCallback;
/**
* Helper: Manually clip large list of items.
* If you are submitting lots of evenly spaced items and you have a random access to the list, you can perform coarse clipping based on visibility to save yourself from processing those items at all.
* The clipper calculates the range of visible items and advance the cursor to compensate for the non-visible items we have skipped.
* ImGui already clip items based on their bounds but it needs to measure text size to do so. Coarse clipping before submission makes this cost and your own data fetching/submission cost null.
* Usage:
* <pre>
* ImGuiListClipper clipper(1000); // we have 1000 elements, evenly spaced.
* while (clipper.Step())
* for (int i = clipper.DisplayStart; i {@code <} clipper.DisplayEnd; i++)
* ImGui::Text("line number %d", i);
* </pre>
* - Step 0: the clipper let you process the first element, regardless of it being visible or not, so we can measure the element height (step skipped if we passed a known height as second arg to constructor).
* - Step 1: the clipper infer height from first element, calculate the actual range of elements to display, and position the cursor before the first element.
* - (Step 2: dummy step only required if an explicit items_height was passed to constructor or Begin() and user call Step(). Does nothing and switch to Step 3.)
* - Step 3: the clipper validate that we have reached the expected Y position (corresponding to element DisplayEnd), advance the cursor to the end of the list and then returns 'false' to end the loop.
* <p>
* BINDING NOTICE:
* It's impossible to implement the same API like in the original. Method {@link #forEach(int, int, ImListClipperCallback)} could be used instead.
* <pre>
* ImGuiListClipper.forEach(1000, new ImListClipperCallback() {
* public void accept(int index) {
* ImGui.text(String.format("line number %d", index));
* }
* });
* </pre>
*/
public final class ImGuiListClipper {
private ImGuiListClipper() {
}
/*JNI
#include <imgui.h>
#include "jni_callbacks.h"
*/
/**
* @param itemsCount Use -1 to ignore (you can call Begin later).
* Use INT_MAX if you don't know how many items you have (in which case the cursor won't be advanced in the final step).
* @param callback action to do in iterations
*/
public static void forEach(final int itemsCount, final ImListClipperCallback callback) {
forEach(itemsCount, -1, callback);
}
/**
* @param itemsCount Use -1 to ignore (you can call Begin later).
* Use INT_MAX if you don't know how many items you have (in which case the cursor won't be advanced in the final step).
* @param itemsHeight Use -1.0f to be calculated automatically on first step.
* Otherwise pass in the distance between your items, typically GetTextLineHeightWithSpacing() or GetFrameHeightWithSpacing().
* @param callback action to do in iterations
*/
public static native void forEach(int itemsCount, int itemsHeight, ImListClipperCallback callback); /*
ImGuiListClipper clipper(itemsCount);
while (clipper.Step()) {
for (int i = clipper.DisplayStart; i < clipper.DisplayEnd; i++) {
Jni::CallImListClipperCallback(env, callback, i);
}
}
*/
}