diff --git a/README.md b/README.md
index 23b6c7e..0a0c1f9 100644
--- a/README.md
+++ b/README.md
@@ -5,14 +5,6 @@
[](https://javadoc.io/doc/io.github.spair/imgui-java-binding)
[](https://javadoc.io/doc/io.github.spair/imgui-java-app)
-## Important News!
-_(If you are using raw jars, you can skip this section.)_
-Because of [JCenter shutdown](https://jfrog.com/blog/into-the-sunset-bintray-jcenter-gocenter-and-chartcenter/) library has moved to Maven Central.
-That fact affects nothing, but the groupId parameter in your Gradle and Maven configuration files.
-From version `1.80-1.5.0` use `io.github.spair` instead of `io.imgui.java`. See an updated [How To Use](#how-to-use) section for details.
-
-**Old versions will not be transferred to Maven Central and will become unavailable after JCenter goes down.**
-
---
JNI based binding for [Dear ImGui](https://github.com/ocornut/imgui) with no dependencies.
@@ -54,7 +46,7 @@ cd imgui-java
See [example](https://github.com/SpaiR/imgui-java/blob/v1.83.0/example) module to try other widgets in action.
-# How To Use
+# How to Use
**[ImGui in LWJGL YouTube video](https://youtu.be/Xq-eVcNtUbw)** by [GamesWithGabe](https://www.youtube.com/channel/UCQP4qSCj1eHMHisDDR4iPzw).
You can use this video as a basic step-by-step tutorial. It shows how to integrate binding with the usage of jar files. Gradle and Maven dependecies could be used for this purpose as well.
@@ -262,6 +254,8 @@ dependencies {
Node Editor using ImGui. (A bit more complex than ImNodes, but has more features.)
- [ImGuizmo](https://github.com/CedricGuillemet/ImGuizmo/tree/f7bbbe39971d9d45816417a70e9b53a0f698c56e) | [Example](https://github.com/SpaiR/imgui-java/blob/v1.83.0/example/src/main/java/ExampleImGuizmo.java)
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui.
+- [implot](https://github.com/epezent/implot/tree/555ff688a8134bc0c602123149abe9c17d577475) | [Example](https://github.com/SpaiR/imgui-java/blob/v1.83.0/example/src/main/java/ExampleImPlot.java)
+ Advanced 2D Plotting for Dear ImGui.
## Freetype
By default, Dear ImGui uses stb-truetype to render fonts. Yet there is an option to use FreeType font renderer. Go to the [imgui_freetype](https://github.com/ocornut/imgui/tree/256594575d95d56dda616c544c509740e74906b4/misc/freetype) to read about the difference.
diff --git a/example/src/main/java/ExampleImPlot.java b/example/src/main/java/ExampleImPlot.java
index 6ab44f4..02ea2b9 100644
--- a/example/src/main/java/ExampleImPlot.java
+++ b/example/src/main/java/ExampleImPlot.java
@@ -1,10 +1,9 @@
import imgui.extension.implot.ImPlot;
-import imgui.extension.implot.ImPlotContext;
import imgui.flag.ImGuiCond;
import imgui.internal.ImGui;
import imgui.type.ImBoolean;
-import java.awt.*;
+import java.awt.Desktop;
import java.net.URI;
public class ExampleImPlot {
@@ -14,10 +13,8 @@ public class ExampleImPlot {
private static final Integer[] xs = {0, 1, 2, 3, 4, 5};
private static final Integer[] ys = {0, 1, 2, 3, 4, 5};
- private final static ImPlotContext IMPLOT_CONTEXT;
-
static {
- IMPLOT_CONTEXT = ImPlot.createContext();
+ ImPlot.createContext();
}
public static void show(ImBoolean showImPlotWindow) {
diff --git a/example/src/main/java/Main.java b/example/src/main/java/Main.java
index fa4b0bc..bc45292 100644
--- a/example/src/main/java/Main.java
+++ b/example/src/main/java/Main.java
@@ -1,9 +1,9 @@
-import imgui.*;
+import imgui.ImFontConfig;
+import imgui.ImFontGlyphRangesBuilder;
+import imgui.ImGui;
+import imgui.ImGuiIO;
import imgui.app.Application;
import imgui.app.Configuration;
-import imgui.extension.imnodes.ImNodes;
-import imgui.extension.implot.ImPlot;
-import imgui.extension.implot.ImPlotContext;
import imgui.flag.ImGuiConfigFlags;
import imgui.flag.ImGuiInputTextFlags;
import imgui.type.ImString;
@@ -68,12 +68,6 @@ public class Main extends Application {
fontConfig.destroy();
}
- @Override
- protected void disposeImGui() {
- ImNodes.destroyContext();
- super.disposeImGui();
- }
-
@Override
public void process() {
ImGui.text("Hello, World! " + FontAwesomeIcons.Smile);