[API] Add arithmetic ops to ImVec2 and ImVec4
- plus - minus - times
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@@ -3,7 +3,7 @@ package imgui;
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import java.util.Objects;
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/**
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* 2D vector (often used to store positions or sizes)
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* 2D vector (often used to store positions or sizes).
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*/
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public final class ImVec2 implements Cloneable {
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public float x;
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@@ -12,24 +12,52 @@ public final class ImVec2 implements Cloneable {
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public ImVec2() {
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}
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public ImVec2(final ImVec2 imVec2) {
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this.x = imVec2.x;
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this.y = imVec2.y;
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}
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public ImVec2(final float x, final float y) {
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this.x = x;
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this.y = y;
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set(x, y);
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}
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public void set(final float x, final float y) {
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this.x = x;
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this.y = y;
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public ImVec2(final ImVec2 value) {
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this(value.x, value.y);
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}
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public void set(final ImVec2 value) {
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this.x = value.x;
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this.y = value.y;
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public ImVec2 set(final float x, final float y) {
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this.x = x;
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this.y = y;
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return this;
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}
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public ImVec2 set(final ImVec2 value) {
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return set(value.x, value.y);
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}
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public ImVec2 plus(final float x, final float y) {
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this.x += x;
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this.y += y;
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return this;
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}
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public ImVec2 plus(final ImVec2 value) {
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return plus(value.x, value.y);
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}
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public ImVec2 minus(final float x, final float y) {
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this.x -= x;
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this.y -= y;
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return this;
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}
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public ImVec2 minus(final ImVec2 value) {
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return minus(value.x, value.y);
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}
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public ImVec2 times(final float x, final float y) {
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this.x *= x;
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this.y *= y;
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return this;
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}
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public ImVec2 times(final ImVec2 value) {
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return times(value.x, value.y);
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}
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@Override
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@@ -58,6 +86,7 @@ public final class ImVec2 implements Cloneable {
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}
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@Override
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@SuppressWarnings("MethodDoesntCallSuperMethod")
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public ImVec2 clone() {
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return new ImVec2(this);
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}
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@@ -3,7 +3,7 @@ package imgui;
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import java.util.Objects;
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/**
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* 4D vector (often used to store floating-point colors)
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* 4D vector (often used to store floating-point colors).
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*/
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public final class ImVec4 implements Cloneable {
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public float x;
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@@ -14,32 +14,60 @@ public final class ImVec4 implements Cloneable {
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public ImVec4() {
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}
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public ImVec4(final ImVec4 imVec4) {
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this.x = imVec4.x;
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this.y = imVec4.y;
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this.z = imVec4.z;
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this.w = imVec4.w;
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}
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public ImVec4(final float x, final float y, final float z, final float w) {
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set(x, y, z, w);
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}
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public ImVec4(final ImVec4 value) {
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this(value.x, value.y, value.z, value.w);
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}
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public ImVec4 set(final float x, final float y, final float z, final float w) {
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this.x = x;
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this.y = y;
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this.z = z;
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this.w = w;
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return this;
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}
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public void set(final float x, final float y, final float z, final float w) {
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this.x = x;
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this.y = y;
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this.z = z;
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this.w = w;
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public ImVec4 set(final ImVec4 value) {
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return set(value.x, value.y, value.z, value.w);
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}
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public void set(final ImVec4 value) {
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this.x = value.x;
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this.y = value.y;
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this.z = value.z;
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this.w = value.w;
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public ImVec4 plus(final float x, final float y, final float z, final float w) {
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this.x += x;
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this.y += y;
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this.z += z;
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this.w += w;
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return this;
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}
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public ImVec4 plus(final ImVec4 value) {
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return plus(value.x, value.y, value.z, value.w);
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}
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public ImVec4 minus(final float x, final float y, final float z, final float w) {
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this.x -= x;
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this.y -= y;
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this.z -= z;
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this.w -= w;
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return this;
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}
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public ImVec4 minus(final ImVec4 value) {
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return minus(value.x, value.y, value.z, value.w);
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}
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public ImVec4 times(final float x, final float y, final float z, final float w) {
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this.x *= x;
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this.y *= y;
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this.z *= z;
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this.w *= w;
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return this;
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}
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public ImVec4 times(final ImVec4 value) {
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return times(value.x, value.y, value.z, value.w);
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}
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@Override
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@@ -70,6 +98,7 @@ public final class ImVec4 implements Cloneable {
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}
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@Override
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@SuppressWarnings("MethodDoesntCallSuperMethod")
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public ImVec4 clone() {
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return new ImVec4(this);
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}
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