build(binding): add universal macOS ARM64 dylib and static FreeType compilation
- Static FreeType linking flow for all OS - Flow to build universal binaries for macOS (x86_64, aarch64) - Simplified CI workflow by removing FreeType branches from the build matrix Added 2 new scripts: 1. `buildSrc/scripts/vendor_freetype.sh` 2. `buildSrc/scripts/build.sh` The first script prepares FreeType for usage in the build process. The result of this script is used in the `GenerateLibs` task. Other ways of building with FreeType are removed. If it's impossible to build with FreeType, it is recommended to set `freetype=false`. The second script aggregates commands to build native binaries. It includes specific steps, such as creating a universal library for macOS and copying the result to the specific folder `/tmp/imgui/dst`. Script 1 can be used for local builds. Script 2 is primarily intended for use in CI.
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@@ -72,6 +72,7 @@ public class Main extends Application {
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@Override
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public void process() {
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if (ImGui.begin("Demo", ImGuiWindowFlags.AlwaysAutoResize)) {
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ImGui.text("OS: [" + System.getProperty("os.name") + "] Arch: [" + System.getProperty("os.arch") + "]");
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ImGui.text("Hello, World! " + FontAwesomeIcons.Smile);
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if (ImGui.button(FontAwesomeIcons.Save + " Save")) {
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count++;
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