[API] Add API for Dear ImGui v1.78

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SpaiR committed 2020-08-30 23:04:23 +03:00
1 parent 8c367ecf60
commit 0b4aa25b1d
13 files changed
+278 -168

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@@ -21,7 +21,7 @@ import static org.lwjgl.opengl.GL32.*;
/**
* This class is a straightforward port of the
* <a href="https://raw.githubusercontent.com/ocornut/imgui/v1.76/examples/imgui_impl_opengl3.cpp">imgui_impl_opengl3.cpp</a>.
* <a href="https://raw.githubusercontent.com/ocornut/imgui/05bc204dbd80dfebb3dab1511caf1cb980620c76/examples/imgui_impl_opengl3.cpp">imgui_impl_opengl3.cpp</a>.
* <p>
* It do support a backup and restoring of the GL state in the same way the original Dear ImGui code does.
* Some of the very specific OpenGL variables may be ignored here,
@@ -38,7 +38,7 @@ import static org.lwjgl.system.MemoryUtil.NULL;
/**
* This class is a straightforward port of the
* <a href="https://raw.githubusercontent.com/ocornut/imgui/v1.77/examples/imgui_impl_glfw.cpp">imgui_impl_glfw.cpp</a>.
* <a href="https://raw.githubusercontent.com/ocornut/imgui/05bc204dbd80dfebb3dab1511caf1cb980620c76/examples/imgui_impl_glfw.cpp">imgui_impl_glfw.cpp</a>.
* <p>
* It supports clipboard, gamepad, mouse and keyboard in the same way the original Dear ImGui code does. You can copy-paste this class in your codebase and
* modify the rendering routine in the way you'd like.